Okay, so, let me tell you about this little project I dove into – making a 3D volleyball game. It all started when I stumbled upon some old volleyball game stuff online. I was like, “Hey, wouldn’t it be cool to make a 3D version of this?” And that’s where the fun began.
First thing I did was some digging around. Found out about these cool games like RealSports Volleyball and Super Volleyball. They seemed pretty neat, but also a bit old-school. Then I saw mentions of things like Ecua-volley, which is apparently a thing in Ecuador, with a higher net and a soccer ball. Interesting stuff, right? It got me thinking about all the different ways people play volleyball.
Then, I was reading about how important teamwork is in volleyball, especially in something called “mini volleyball.” It’s all about covering the court and passing the ball like a pro. That sounded like a real challenge to put into a game, making sure the players move right and work together.
- I started sketching out some ideas, nothing fancy, just some rough outlines of what the game could look like.
- Tried to find some ready-made stuff online, but most of what I found was either too complicated or just not what I was looking for.
- Decided to just roll up my sleeves and start from scratch.
I messed around with some basic 3D models, trying to get the hang of how to make a volleyball court look decent. It was a lot of trial and error, moving things around, trying different textures and colors. Honestly, it was a bit of a mess at first, but hey, that’s how you learn, right?
The hardest part was definitely trying to get the players to move realistically. I wanted them to dive for the ball, set it up, spike it down, the whole nine yards. I spent hours tweaking animations, watching real volleyball matches for reference, and pulling my hair out when things didn’t go as planned.
Making Progress
But you know what? Slowly but surely, it started to come together. I got the players moving, the ball bouncing, and even added some simple AI so you could play against the computer. It wasn’t perfect, far from it, but it was starting to feel like a real game.
I even found some free online games like Volleyball Unbound. It was cool to see how others had tackled the same problems I was facing. Gave me some fresh ideas and a bit of motivation to keep pushing.
In the end, I managed to put together a playable demo. It’s got a few modes, some basic customization options, and even a bit of online multiplayer if you’re feeling adventurous. It’s rough around the edges, sure, but I’m pretty proud of what I managed to achieve. Making games is tough, man, but it’s also super rewarding when you finally see your vision come to life. And honestly, I think I got a pretty good result at last!